Destiny Update 1.1.1 to Add Mandatory Matchmaking for Weekly Heroic Strikes
Guardians, take on pound Cabal warriors. The first full-game sequel for “Destiny,” the popular sci-fi shooter from the makers of “Halo,” will launch sometime in Activision, Bungie’s publisher for “Destiny,” announced the news during the company’s earnings call on Thursday. Bungie plans to release plenty of new content before “Destiny 2” — in the company’s weekly blog post , it mentioned a big spring update as well as a full game expansion coming later this year. But what about “Destiny 2”? What can players expect in terms of changes, similarities, new features, or — dare I say it — a story? Schreier spoke to half a dozen former and current Bungie employees over the past 13 months to discuss the issues that have bogged down development on “Destiny. That said, t ake all this information with a grain of salt. Now, on to the rumors. The game may be called “Destiny 2:
Destiny 2 doesn’t have raid matchmaking because Bungie want a “welcoming experience”
Destiny fans on Xbox One, PS4, Xbox and PS3 will soon have more support when it comes to building a Raid squad, however, that isn’t the burning issue bothering gamers right now. There have been rumblings concerned with the way in which Destiny’s matchmaking functions for sometime, players still believe that it is still being run via a skill-based system, something Bungie says has changed.
While skill-based was rolled out in December, Bungie confirmed they were scaling it back and took some flack for not being straightforward about its implementation.
No, neither can we. I should have listened. When Bungie said there would be no matchmaking in Vault of Glass there was a mini-uproar. Chiming in with the rest of the chorus was easy. Bungie should allow matchmaking in the raid, I said, as failing to do so would wall off the best content from users incapable of assembling a sufficiently powerful team. While this was correct, Bungie maintained that the raid itself was too complex to be attempted with randoms.
By Pete Haas 3 years ago Destiny players have been asking Bungie for two big changes to matchmaking. The studio addressed both suggestions in their weekly update. The most complex, challenging content in the game is Vault of Glass , a six-player raid. Unfortunately, it’s a bit hard to actually venture into the Vault because there’s no matchmaking system in place. Bungie is sympathetic to players who wish they could be automatically teamed up with strangers.
Yet, we understand its limitations.
There will never be raid matchmaking. There should not be matchmaking for end game content. Now in game LFG is a very different story and would be extremely useful. Standard matchmaking would be completely broken since the biggest issue is not having a designated party leader who can boot people who are just there to troll. But yeah, if Bungie implements their own version of an LFG site, complete with party leaders and ways for people to designate whether they’re requiring mics or not If they don’t have this in Destiny 2, I’m not even bothering.
I know for some it’s not a big deal, but they’ve had a full game, a full three years, to build a system. If they rely on the community again, I’m done. There’s no need to juggle all these apps on the phone with friend requests and trying to browse all the websites. Then as the content increases, people have less motivation to do the older content, especially when they have to do all the work of adding people and creating posts on external resources.
Sure, I dealt with it for three years. I’m not doing it again.
Destiny Dev Still Thinking About Matchmaking for Raids
Destiny Dominic Im looking to go on a raid. None of my friends play this game so its really hard to find someone to go onto a raid with. My PSN is Sofa
Bungie discussing matchmaking for Destiny’s Raid “That’s a really tricky topic Destiny’s six-person Raid, called Vault of Glass, does not feature the option for matchmaking with strangers – a controversial decision the developer took because it wanted players to plan and tackle the tougher mission with friends. At the time Bungie writer Luke Smith said he could “understand everyone’s frustration about the decision So, what’s to be done?
In the latest Bungie Weekly Update community chief David “Deej” Dague said the developer was trying to work that out right now. It’s something we helped to pioneer. Yet, we understand its limitations. In the recipe of a Bungie game, Matchmaking has always contributed the ingredient of a team built to play one match of competitive multiplayer. As you’ve probably witnessed in recent weeks or years , many of those fresh allies have failed to go the distance together.
Most of the raiding parties who have emerged victorious from the Vault of Glass have sworn that one weak link would have doomed their chain. There have been other stories, of course. We’ve heard tell of Guardians who met each other just outside the door that leads into that vault.
‘Destiny 2’ Getting PC Port, Raid Matchmaking And Major Narrative Changes [REPORT]
Taken enemies are variations of the existing enemies seen in other parts of the game as a whole, but have a darker, undead -like appearance, and have new abilities and attacks. All participants in Court of Oryx battles receive rewards, but the player who initiated the battle will receive higher-valued rewards. The runes correspond to three difficulty levels, ranging from easier fights to “just below Nightfall”.
Each focuses on an element that had not been represented among each class’s preexisting sub-classes, and features a new super ability.
Edit There are three Sync Plates that must be activated and protected simultaneously. The best way to do this is to split the fireteam into three groups of two members each and have each group activate and protect one plate. The plates can be activated by standing in the circle for a few seconds. Each zone has line-of-sight of each other, so it is possible to provide support for the other groups if they are having a tough time.
For example, if you see your team mates struggling on one of the zones that is visible to you, then you can snipe or shoot rockets to help clear out the Vex. The plate at the top near the entrance is typically the easiest to defend, so the two group members who are defending the top Sync Plate should help the others when possible. However, one member should always stay at the top. They will be accompanied by other Vex units, but only the Praetorians pose a threat to the plates.
While all 3 plates are held by the guardians, a spire will slowly form on a platform opposite the vault door. If a sync plate is taken by a Praetorian it will reverse its growth and deteriorate until the plate is returned to Guardian control. You can tell if the sync plate is taken by a Praetorian if the sync plate fades from the white glow to a red glowing sync plate; at this point you need to clear out the Praetorian and regain control of the sync plate.
Tweet Bungie is discussing the possibility of adding matchmaking to Destiny’s raids. Currently, players can only attempt Destiny’s first raid, The Vault of Glass, by joining a pre-made six-player group. The decision not to allow random matchmaking was made due to the content’s difficulty, said Bungie. The developer wanted groups of friends to attempt to tackle the content together.
Was it drafted in to fill in a gap in your schedules, or was it always part of the plan? And a lot of the new Crucible experience; private matches and Supremacy, the new game mode. It sounds like they probably started planning it long before Rise of Iron was even conceived of, which means it must have originally been planned for Destiny 2.
And that is some pretty exciting news, because it suggests a high likelihood that they have been planning it to take full advantage of the next-gen console capabilities from the outset. So how do you know which suggestions to listen to and which not? And then things like private matches, this is the right time to bring that into the game. And constantly looking at stuff that people are talking about.
So matchmaking for Raids is not off the cards?
Destiny 2: Is There Raid Matchmaking?
Currently the only Raid in Destiny is the Vault of Glass and by adding Raid matchmaking, more players would be able to take part. Do you think that you and a team of strangers could beat Vault of Glass? Most of the raiding parties who have emerged victorious from the Vault of Glass have sworn that one weak link would have doomed their chain. There have been other stories, of course.
By William Usher 3 years ago If you were hoping to log-in to Destiny, fire up the game menu and open an option to instantly find a good raid team via a matchmaking tool The designer addressed the issue of finding decent matches for raids via in-game tools. Smith shoots down the idea that they need traditional tools that people are accustomed to, when discussing matchmaking I think that’s the challenge.
It’s not how do we change the raid-design philosophy to allow for matchmaking. The game itself feels like the skeleton of an MMO that was intended to evolve into a bustling single-player campaign, but neither idea came together in a way that made it satisfactory Nevertheless, Bungie wants to address the game’s lack of camaraderie and they’re going to do so in a way that fits the nature of the game.
So how do they plan to do this? Well, Smith offers something of an old-school suggestion Where you can say ‘I want to do this. Are you looking to do this with me? Casual players will probably continue to exist as if this news never entered their lives in the first place. Then again, Destiny is a game that literally bores me to sleep.
So a lack of matchmaking isn’t really going to change the course of my day one way or another, other than the fact that I’m writing about a feature I never thought about for a game I don’t like all that much.